Dilen ShahOct 27, 20232 minC++ and Maya API: Building Advanced Nodes, Deformers, and Commands with GPU AccelerationModule 1: Maya API with C++: The Foundations đď¸ đ Understanding the Maya API ecosystem. đ Introduction to MPxNode, MPxDeformer, and...
Dilen ShahJul 3, 20211 minApplied 3D MathMath has always been a fun or really bad experience for a lot of people, especially in the Animation and VFX world. Here is my go at...
Dilen ShahJul 3, 20212 minBarycentric CoordinatesA Barycentric Coordinate system is a coordinate system in which the location of a point is specified as a weighted sum of other masses....
Dilen ShahJul 3, 20213 minRotationsFrom my previous posts of Matrices, we saw that a transformed matrix in Maya stores an objectâs orientation information in the upper 3 x3...