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C++ and Maya API: Building Advanced Nodes, Deformers, and Commands with GPU Acceleration

Updated: Nov 5, 2023


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  • 🌐 Understanding the Maya API ecosystem.

  • šŸ“˜ Introduction to MPxNode, MPxDeformer, and MPxCommand.

  • šŸ› ļø Setting up the development environment.

  • šŸ“¦ Working with Maya's devkit and C++ SDK.


  • 🌟 Crafting custom nodes using MPxNode.

  • šŸ’” Understanding the node life cycle.

  • šŸ–‡ļø Managing node connections and attribute behaviors.

  • 🧬 In-depth exploration of Dependency Graph (DG) and Evaluation Graph (EG).


  • šŸŒ Introduction to custom deformers using MPxDeformer.

  • šŸ’Ŗ Implementing deformation algorithms.

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